‘Interactive Architecture’ and the built environment in the age of ubiquitous computing | News | Archinect

Architects Michael Fox (FoxLin) and Miles Kemp (Variate Labs and Series Design/Build) put together the first version of Interactive Architecture in 2009, as a “process-oriented guide” to creating spaces that, with the help of emerging technologies, could interact with inhabitants in a …

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2016 Architecture InPlay: International Conference on Changeable Architectures

Exciting update!  Michael Fox will be one of the featured speakers at the 2016 Architecture InPlay conference in Lisbon, Portugal. In a world where the boundaries between architecture, digital design, technology and computation become everyday fader provokes the rise of new …

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Bio-Robotic (CPP)

Explorations in Bio-robotic Building Facades Summary This course explores a futuristic strain of architectural research that lies at the intersection of biology and robotics. Bio-robbotic Architecture focuses on naturally inspired and robotically augmented architecture that can adapt and evolve with …

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NASA Handhold/Foothold

NASA sponsored Handhold/Foothold design done with Firefly and Arduino. This projects is the design of a handhold/foothold for a deep space mission that was done as part of a larger NASA funded project with students from Cal Poly Pomona The …

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Keynote Lecture at IE’13

Michael just returned from Athens where he gave a Keynote lecture at The 9th International Conference on Intelligent Environments – IE’13. This is a great conference which is a combination of those doing both Architecture and computer Science. Intelligent Environments (IE) refer …

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NASA (CPP)

CLICK TO SEE PROJECT Working with students on through a grant from NASA to design and build a Deep Space Vertical Habitat. The design challenge of a vertically-oriented habitat is to work with the volumetric constraints and the “dynamic envelope” …

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